40K on Mobile: Battlefleet Gothic: Leviathan
The PC RTS Battlefleet Gothic: Armada, with it’s beautiful graphics and amazingly characterful cinematic scenes, was released with a fair amount of fanfare. On it’s heels was a somewhat more obscure […]
The PC RTS Battlefleet Gothic: Armada, with it’s beautiful graphics and amazingly characterful cinematic scenes, was released with a fair amount of fanfare. On it’s heels was a somewhat more obscure […]
Social networks – the ties between people – are a really vibrant area of research. They’ve been used to do everything from examining the collapse of Enron to identifying hidden […]
The vast majority of the FAQs are out, and several have been met with disappointment – not because they fail to address some ambiguity or add new oddities to the […]
I’m new to airbrushing. The praise Carl of The Independent Characters fame heaped on the technique, plus hitting an absolute wall with my usual techniques trying to paint yellow encouraged […]
After a very calculus-heavy last post, I decided I could use some levity. My mind has been on designing Space Wolves lists recently, as I’ll be playing them in the […]
Or: What Variance Hammer actually does for a living. I’ve made a number of posts about “the meta” – what’s currently hot the game, what the distribution of forces are, […]
I like female miniatures. I think one of the fundamental realities of the 40K setting is that is sufficiently dark that petty differences begin to fade away in response to […]
“There are two armies ruining the game: Eldar and Tau.” I hear some form of this a lot. Any mention of overpowered factions, units that need nerfing, ‘What’s wrong with the […]
Variance Hammer turned two awhile back, and as I did last year, I’m going to indulge in a little introspection. This allows for the opportunity to talk about where people […]
Games Workshop, as it is wont to do, has been working on a summer product rollout, with a supplement, some new kits, etc. A few images leak, certain unnamed rumors sites […]