Review: Tabletop Wargames – A Designers’ and Writers’ Handbook by Priestley & Lambshead
I’ve got no small interest in the design of miniature wargames, so when I saw that Pen & Sword books was doing a reprint of Tabletop Wargames: A Designers’ & […]
I’ve got no small interest in the design of miniature wargames, so when I saw that Pen & Sword books was doing a reprint of Tabletop Wargames: A Designers’ & […]
A combination of being busy and being sick has meant missing a couple scheduled games recently, and I’ve been wanting to actually see some of the cyberpunk terrain I’ve been […]
When we last left the crew of the Azure Dawn, they were about to embark on a mission for a VIP, Hiram Nox, escorting him to a dead drop in the […]
So it’s been awhile since I’ve posted anything 5 Parsecs related, because it’s been awhile since I’ve posted anything. There are reasons for that – everything is fine, but I’m also […]
I’ve been playing a lot of Five Parsecs from Home recently primarily because, well, I’m taking this week off. This installment we have some Rivals, and the plot beginning to thicken, […]
With a ship outfitted and crewed, armed decently enough and with a substantial loan breathing down their necks, it’s time for the intrepid crew of the Azure Dawn to go looking […]
I’ve been enjoying a 40K renaissance for the past six or so months, with an evening a week carved out for our group’s Crusade campaign, which I’m helping run. But […]
Despite writing a lot about competitive 40K, I’m a narrative player at heart. For me, 40K is about telling cool stories with neat models, and competitive gaming is a little […]
Games Workshop is running it’s big Fate of Konor summer campaign, and I had a chance to play a game with my brother – my Eldar vs. whatever Imperial figures we […]
I love linked campaigns. They’re probably my favorite way to play wargames – you build a little narrative in your head, you play some games, and at the end there’s […]