
Number Crunching Warzone Atlanta 2017
I haven’t been doing much in the way of tournament statistics this year – first I wanted to give 8th Edition some time to stabilize, and once it had, my […]
I haven’t been doing much in the way of tournament statistics this year – first I wanted to give 8th Edition some time to stabilize, and once it had, my […]
Part Two of Variance Hammer’s review of Codex: Craftworlds (part one here). Here we’re going to cover the meat of the codex. I had originally intended to talk about this in […]
Games Workshop is running it’s big Fate of Konor summer campaign, and I had a chance to play a game with my brother – my Eldar vs. whatever Imperial figures we […]
The third anniversary of Variance Hammer has come and gone, and as is tradition at this point (three points is a trend) it’s time for some contemplation on the health and […]
Shadow War: Armageddon has created some serious buzz. Enough that the limited release of the boxed set constituted a genuine crisis for some folks, and enough that Games Workshop appears […]
It’s been a quiet April here at Variance Hammer. I’ve been working on a review for Inferno, digesting Shadow War: Armageddon (which went on sale as I was boarding a plane and […]
Awhile back, I took a look at the performance of the Skathach Wraithknight vs. the standard Codex: Craftworlds Wraithknight firing two D-cannons, and was rather impressed with the balance between […]
As has become something of a yearly tradition here at Variance Hammer, I’ve done some number crunching on the 2017 Las Vegas Open 40K Championships, to see what there is to […]
I was grabbing a current snapshot of the current ITC standings (as of Jan. 29, 2017) for another project, but while I was looking at the data I started wondering […]
After yesterday’s analysis of the Warzone Atlanta data, a commenter on Reddit objected to my use of the term “Friendly” to describe my army, and the implication that competitive armies […]