Iterate and Improve: Reviewing the LVO Team Narrative Event Year 2
As we have established, I do not belong in competitive play. It’s just not my jam. Fun to number crunch and think about, yes. Which is why, for the past three […]
As we have established, I do not belong in competitive play. It’s just not my jam. Fun to number crunch and think about, yes. Which is why, for the past three […]
I’ve been slowing my posting on Variance Hammer for a couple reasons – ironically, the relentless pace of GW releases makes it hard to talk about any one thing in […]
Last weekend, I got the spend the better part of two days throwing down with complete strangers at Warzone Atlanta. An analysis of the tournament itself is coming when I […]
White Dwarf has always been a magazine near and dear to my heart. When I first started in the hobby, it was a source of inspiration – beautiful figures, exciting […]
The summer has been an interesting one for Games Workshop, with some really interesting releases, but not ones that make major changes to the game, easing off the relentless drumbeat […]
I’m new to airbrushing. The praise Carl of The Independent Characters fame heaped on the technique, plus hitting an absolute wall with my usual techniques trying to paint yellow encouraged […]
After a very calculus-heavy last post, I decided I could use some levity. My mind has been on designing Space Wolves lists recently, as I’ll be playing them in the […]
I like female miniatures. I think one of the fundamental realities of the 40K setting is that is sufficiently dark that petty differences begin to fade away in response to […]
The new Deathwatch Overkill game came with considerable fanfare from players and longtime fans of the 40K franchise, and I’ll admit I was excited. I’m a long-time fan of the Boys in […]
Assuming you entered the Feast of Fluff competition that is. Just a quick status update for people: we’ve got your entries, they’ve been stripped of identifying information, and sent off to […]