Reviewing Doom of Mymeara: Eldar Units
After a somewhat uninspired showing by the Imperial units in Doom of Mymeara, we now turn to one of the two major factions in the codex, and the ones likely […]
After a somewhat uninspired showing by the Imperial units in Doom of Mymeara, we now turn to one of the two major factions in the codex, and the ones likely […]
Continuing the review of Doom of Mymeara, we now turn to the Imperial units presented in the book. The previous post, on the fluff and aesthetics of the book, can be […]
I’m a big fan of Maelstrom missions, and the use of Tactical Objectives generally. Games using them are, in my experience, considerably more dynamic and less likely to devolve into […]
I have an Eldar problem. It is known. I don’t particularly apologize for this problem, but readers of this blog will know its there – they’re one of my favorite […]
Just a reminder that the Variance Hammer Feast of Fluff contest has been going on now for the better part of one month, and we’re about one month away from closing […]
A few years ago, on another blog I wrote, I stole a meme that was going around the Python programming community around New Years’. Basically, it’s a series of retrospective […]
Happy New Year from Variance Hammer. May 2016 bring you improbable strings of 6’s (except on Leadership checks). And don’t forget to work on your submissions for our custom fluff contest!